LZFSE Compression: Difference between revisions

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{{GRAFPageHeader}}
{{GRAFPageHeader}}
== TLD ==  
== LZFSE ==  


* ''' Format Type ''':    Compression Method <br>  
* ''' Format Type ''':    Compression Method <br>  
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=== Games ===  
=== Games ===  
List of games using this file format:
List of games using this file format:
* TODO
* Rusty Lake Hotel (PC) (used for files in "Assets.car" archive)


=== QuickBMS Script ===  
=== QuickBMS Script ===  
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[[Category:Format_Compression | Type: Compression]]
[[Category:Format_Compression | Type: Compression]]
[[Category:BMS_None | BMS: None]]
[[Category:BMS_None | BMS: None]]
[[Category:LZFSE compression]]
[[Category:File Format]]
[[Category:File Format]]

Latest revision as of 22:44, 30 July 2022

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LZFSE

  • Format Type : Compression Method
  • Endian Order : Little Endian
  • Signature : bvx / bvx2


Format Specifications

//header
4 bytes (char) - signature // "bvx2"

// TODO

Notes and Comments

  • LZFSE (Lempel–Ziv Finite State Entropy) is an open source lossless data compression algorithm created by Apple Inc.

Games

List of games using this file format:

  • Rusty Lake Hotel (PC) (used for files in "Assets.car" archive)

QuickBMS Script

Not written yet.

Compatible Programs

See Also