Monopoly SFX: Difference between revisions

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// little endian
// little endian


//header
4 bytes (uint32) - start of audio data offset
4 bytes - nulls
//file array
num_of_files *
num_of_files *
{
{
   4 bytes (uint32) - file size?
   4 bytes (uint32) - file size
   4 bytes (uint32) - file offset
   4 bytes (uint32) - file offset
}
}
2 btes (uint16) - num of strings?
x bytes - padding
 
//data
num_of_files *
{
  x bytes - audio data
}
</pre>
</pre>
</div>
</div>
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[[Category:Extension_sfx | Extension: sfx]]
[[Category:Extension_sfx | Extension: sfx]]
[[Category:BMS_None | BMS: None]]
[[Category:BMS_None | BMS: None]]
[[Category:File Format]]

Latest revision as of 16:57, 16 January 2021

SFX


Format Specifications

// Monopoly SFX file format

// little endian

//header
4 bytes (uint32) - start of audio data offset
4 bytes - nulls

//file array
num_of_files *
{
   4 bytes (uint32) - file size
   4 bytes (uint32) - file offset
}
x bytes - padding

//data
num_of_files *
{
   x bytes - audio data
}

MultiEx BMS Script

Not written yet.

Notes and Comments

  • Audio files.

Compatible Programs

  • PSound
  • VGMTrans