OpenSpace BNM: Difference between revisions
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[[Category:Extension_bnm | Extension: bnm]] | [[Category:Extension_bnm | Extension: bnm]] | ||
[[Category:BMS_None | BMS: None]] | [[Category:BMS_None | BMS: None]] | ||
[[Category:File Format]] | |||
Latest revision as of 12:10, 4 January 2021
BNM
- Format Type : Audio
- Endian Order : Little Endian
Format Specifications
// BNM file format
//header
4 bytes (uint32) - unknown
4 bytes (uint32) - unknown
4 bytes (uint32) - event count
4 bytes (uint32) - unknown
4 bytes (uint32) - unknown
4 bytes (uint32) - size 1
4 bytes (uint32) - size 2
4 bytes (uint32) - unknown
4 bytes (uint32) - unknown
4 bytes (uint32) - unknown
4 bytes (uint32) - unknown
//file list
num_of_files *
{
x bytes - filename // "Mdgeant2.wav"
}
//TODO
MultiEx BMS
Not written yet.
Notes and Comments
- BNM files contains music files in OpenSpace engine games.
Supported Programs
Games
List of games using this file format:
- Rayman 2
- Donald Duck: Quack Attack / Donald Duck: Goin' Quackers