Power Chess BAG: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
imported>Ikskoks No edit summary |
||
| (5 intermediate revisions by 3 users not shown) | |||
| Line 16: | Line 16: | ||
// End<br> | // End<br> | ||
<br> | <br> | ||
The extracted files are mostly standard .bmp files, although I did notice a .pal (palette file) and makebag.exe to create these bag files and alot of .rls files which I | The extracted files are mostly standard .bmp files, although I did notice a .pal (palette file) and makebag.exe to create these bag files and alot of .rls files which are contained in a sync.bag file, going by the appearance of async.h in queen.exe, I assume they have to do with audio synchronizing (facial movement of the queen with the audio)| | ||
notes=None| | notes=None| | ||
bms_script=Not written yet| | bms_script=Not written yet| | ||
| Line 23: | Line 23: | ||
games=Power Chess | games=Power Chess | ||
}} | }} | ||
[[Category:File Format]] | |||
Latest revision as of 13:03, 17 January 2021
Back to index | Edit this page
bag
{{GRAFPageMisc{{ subst:#if: Archive | {{subst:!}}Archive }}{{ subst:#if: Little Endian | {{subst:!}}Little Endian }}}}
Format Specifications
uint 32 - Nr. of entries (Last entry is offset to EOF+1 for size calculation of earlier entries)
// For each file
uint 32 - Location of file
char {13} - ASCII-Z filename string
Size of file is calculated by subtracting the current file's location from the next file's location, hence the last entry not being an actual file.
// Data
X Byte - Data
// End
Notes and Comments
None
MultiEx BMS Script
Not written yet
Supported by Programs
None
Documentation
None
Games
Power Chess