GRAF:Abomination AWF: Difference between revisions

From XentaxWiki
Jump to navigation Jump to search
imported>Dinoguy1000
(GRAFPageMisc cleanup)
imported>Ikskoks
No edit summary
 
(One intermediate revision by the same user not shown)
Line 54: Line 54:
[[Category:BMS Author Mr.Mouse|Abomination AWF]]
[[Category:BMS Author Mr.Mouse|Abomination AWF]]
[[Category:CE None|Abomination AWF]]
[[Category:CE None|Abomination AWF]]
[[Category:File Format]]

Latest revision as of 00:42, 3 January 2021

Back to index | Edit this page

AWF

Format Specifications

uint32 {4}   - Number Of Files

// for each file

uint32 {4}   - File Offset
char {260}   - Filename (null)
byte {X}     - File Data

Notes and Comments

The below BMS script requires MexCom v. 4.0 or later.

MultiEx BMS Script

<bms author="Mr.Mouse" games="'Abomination: The Nemesis Project'" platforms="'PC'" ext="AWF" version="1.0" verbose="no"> Get FILECNTL Long 0 ; SavePos FILESTART 0 ; Set DUMMYL Long 65 ; Set TAILOFF Long DUMMYL ; Math TAILOFF *= 4 ; Do ; GoTo FILESTART 0 ; Get FILEOFF Long 0 ; SavePos FILESTART 0 ; Get FILENAME String 0 ; Math FILESTART += TAILOFF ; GoTo FILEOFF 0 ; Get DUMMYL Long 0 ; Get FILESIZE Long 0 ; Log FILENAME FILEOFF FILESIZE 0 0 ; Math EXTRCNT += 1 ; While EXTRCNT = FILECNTL ; </bms>

Supported by Programs

Links

None

Games

Navigation

Jump to a listing by...
All Formats - Common Formats - Standard Formats - Malformed Pages
Platforms
Microsoft:
Xbox
Xbox 360
Nintendo:
GameCube
DS
Desktop:
PC
Sega:
Dreamcast
Sony:
PlayStation
PlayStation 2
PlayStation 3
PlayStation Portable
Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used