GRAF:Age Of Empires 3 BARArchive: Difference between revisions
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imported>Mr.Mouse |
imported>Ikskoks No edit summary |
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| (3 intermediate revisions by 2 users not shown) | |||
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:: uint32 {4} - File Length <br> | :: uint32 {4} - File Length <br> | ||
:: uint32 {4} - File Length <br> | :: uint32 {4} - File Length <br> | ||
:: | :: uint16 {2} - Year <br> | ||
:: uint16 {2} - | :: uint16 (2) - Month <br> | ||
:: uint16 {2} - | :: uint16 {2} - Day Of Week <br> | ||
:: uint16 {2} - | :: uint16 {2} - Day <br> | ||
:: uint16 {2} - | :: uint16 {2} - Hour <br> | ||
:: uint16 {2} - | :: uint16 {2} - Minute <br> | ||
:: uint16 {2} - | :: uint16 {2} - Second <br> | ||
:: uint16 {2} - Millisecond <br> | |||
:: uint32 {4} - Filename Length <font color="darkgreen">[*2 for unicode]</font> <br> | :: uint32 {4} - Filename Length <font color="darkgreen">[*2 for unicode]</font> <br> | ||
:: char {X} - Filename <font color="purple">(unicode)</font> <br> | :: char {X} - Filename <font color="purple">(unicode)</font> <br> | ||
| Line 48: | Line 49: | ||
* [[Game Extractor|Game Extractor]]<br> | * [[Game Extractor|Game Extractor]]<br> | ||
[[Category:File Format]] | |||
Latest revision as of 00:51, 3 January 2021
BAR
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// ARCHIVE HEADER
- char {4} - Header (ESPN)
- uint32 {4} - Version (2)
- uint32 {4} - Unknown (1144201745)
- byte {264} - null
- uint32 {4} - Unknown
- uint32 {4} - Number Of Files
- uint64 {8} - Directory Offset
// FILE DATA
- // for each file
- byte {X} - File Data
- byte {X} - File Data
// DIRECTORY
- uint32 {4} - Directory Name Length [*2 for unicode]
- char {X} - Directory Name (unicode) (including trailing slash)
- uint32 {4} - Number Of Files
- // for each file
- uint32 {4} - File Offset
- uint32 {4} - File Length
- uint32 {4} - File Length
- uint16 {2} - Year
- uint16 (2) - Month
- uint16 {2} - Day Of Week
- uint16 {2} - Day
- uint16 {2} - Hour
- uint16 {2} - Minute
- uint16 {2} - Second
- uint16 {2} - Millisecond
- uint32 {4} - Filename Length [*2 for unicode]
- char {X} - Filename (unicode)
- uint32 {4} - File Offset
MultiEx BMS
Not written yet