Asobo Studio SDX: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks |
imported>Ikskoks |
(No difference)
| |
Revision as of 22:56, 23 February 2021
SDX
- Game : CT Special Forces: Fire for effect
- Format Type : Audio
- Endian Order : Little Endian
Format Specifications
// CT Special Forces Fire for effect
// SDX audio file (.sdx) description
// Document has been created by Bartlomiej Duda
// Data type: PCM 16-bit
// Sample rate: 32000 Hz
// Tool used to extract: Awave studio v11.3
// HEADER
4 bytes - magic (\xEA\x03\x00\x00)
4 bytes - number of entries
8 bytes - identifier/description
4 bytes - unknown
//ENTRY TABLE
number_of_entries *
{
//16 bytes per entry
2 bytes - sample rate in Hz
2 bytes - sample frequency
2 bytes - small header offset
2 bytes - unknown (increasing value)
4 bytes - sample size
4 bytes - unknown
}
//DATA
number_of_entries *
{
x bytes - small header
x bytes - padding
x bytes - audio data
}
MultiEx BMS Script
Not written yet.
Games
List of games using this file format:
- CT Special Forces: Fire for effect
- WALL-E
Notes and Comments
None.
Compatible Programs
- Awave studio
- SoX