BIK Video: Difference between revisions
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imported>Dinoguy1000 m (→Other Games: alphabetization, list the extension used for the files themselves, not the name of the archive they're located in) |
imported>Dinoguy1000 m (→Other Games: alphabetization, list the extension used for the files themselves, not the name of the archive they're located in) |
(No difference)
| |
Revision as of 19:40, 17 October 2007
BIK
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
uint32 {4} - Header (BIKi)
uint32 {4} - archiveSize? (a little too big)
uint32 {4} - Number Of Frames
uint32 {4} - Largest Frame Size (in bytes)
uint32 {4} - Number Of Frames (again?)
uint32 {4} - Unknown
uint32 {4} - Video Width (in pixels)
uint32 {4} - Video Height (in pixels)
uint32 {4} - Frames-Per-Second (FPS)
uint32 {4} - Unknown
uint32 {4} - Unknown (1)
uint32 {4} - Unknown
uint32 {4} - Unknown
uint32 {4} - Unknown
// for each frame
- uint32 {4} - Frame Offset
byte {X} - Frame Data
MultiEx BMS Script
Not written yet
Compatible Programs
- Game Extractor
- jRipper
- The RAD Video Tools Player/Info
Other Games
These games also use this file format
- Driver 3 *.xmv
- MotoTrax *.bik
- Settlers VI: Rise of an Empire *.bik
- Thief 3: Deadly Shadows *.bik