Catwoman PCM: Difference between revisions

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Revision as of 11:15, 11 October 2020

PCM, PCS


Catwoman *.PCM and *.PCS Format Specifications

char {4}     - Header (BIGB)
uint32 {4}   - Header Size? (484)
byte {120}   - Unknown
uint32 {4}   - Directory Offset [+500]
byte {288}   - Unknown
uint32 {4}   - Number Of Files
byte {76}    - Unknown

// File Data

// for each file
uint32 {4}   - Unknown
char {64}    - Filename of Archive this file is located in (null)
char {16}    - Name 1
char {16}    - Name 2
char {64}    - Last Edited Date
char {64}    - Created Date
char {64}    - Filename (null)
uint32 {4}   - Offset to DDS Header [+fileSizeHeaderOffset]
uint32 {4}   - Offset to DDS Header [+fileSizeHeaderOffset]
uint32 {4}   - null
uint32 {4}   - File Header Size (relative to File Offset)
uint32 {4}   - File Size
uint32 {4}   - Unknown
uint32 {4}   - Unknown
byte {16}    - null
byte {X}     - Rest of the File Header (to FileHeaderSize)
byte {X}     - File Data


// Directory

// for each file
uint16 {2}   - File Type ID (1 = tga)
uint16 {2}   - Unknown
uint32 {4}   - File Offset [+500]
uint32 {4}   - Offset to File Size Header [+500]


Notes and Comments

  • This file format seems to be used in few other games from "High Voltage Software" game developer. It appears that format is slightly different in other games.

MultiEx BMS Script

Not written yet

Compatible Programs

Other Games

These games also use this file format