City Of Heroes: Difference between revisions
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Revision as of 00:50, 16 May 2005
Choose archive extension:
PIGG
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
uint32 {4} - Unknown
uint16 {2} - Unknown
uint16 {2} - Unknown
uint16 {2} - Unknown
uint16 {2} - Unknown
uint32 {4} - Number Of Files
// for each file
- uint32 {4} - Unknown
- uint32 {4} - null
- uint32 {4} - Decompressed File Size
- uint32 {4} - Unknown
- uint32 {4} - Offset
- uint32 {4} - null
- byte {4} - Unknown (all (byte)255's)
- byte {16} - Hash?
- uint32 {4} - Compressed File Size (if =0, it is uncompressed, so compressedSize=decompressedSize)
uint32 {4} - Unknown
uint32 {4} - Number Of Filenames
uint32 {4} - Filename Directory Length
// for each file
- uint32 {4} - Filename Length
- char {X} - Filename (null)
byte {X} - File Data
MultiEx BMS Script
Not written yet
Notes and Comments
Uses ZLib compression for the files