Crash Bandicoot: Mutant Island Font: Difference between revisions

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imported>Ikskoks
(Created page with "== Font == * ''' Game ''': Crash Bandicoot: Mutant Island <br> * ''' Format Type ''': Font <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''':...")
 
imported>Ikskoks
(Created page with "== Font == * ''' Game ''': Crash Bandicoot: Mutant Island <br> * ''' Format Type ''': Font <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''':...")
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Revision as of 12:10, 25 October 2020

Font


Format Specifications

//HEADER
3 bytes - "FAC" magic
1 byte - font height
1 byte - TopDec
1 byte - space width
2 bytes - num_of_chars
2 bytes - num_of_special_chars


//CHARACTER TABLE
num_of_chars * 
{
   2 bytes - character
   1 byte - width
   1 byte - height
   1 byte - position X
   1 byte - position Y
   1 byte - position base
}

//SPECIAL CHARACTER TABLE (can be optional)
num_of_special_chars *
{
   2 bytes - special character
   1 byte - width
   1 byte - height
   1 byte - position base
}

MultiEx BMS Script

Not written yet.

Notes and Comments

None.

Compatible Programs