Jupiter Engine REZ: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks (Created page with "{{GRAFPageHeader}} == REZ == * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> * ''' Signature '''...") |
imported>Ikskoks (Created page with "{{GRAFPageHeader}} == REZ == * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> * ''' Signature '''...") |
(No difference)
| |
Revision as of 20:45, 12 June 2023
Back to index | Edit this page
REZ
- Format Type : Archive
- Endian Order : Little Endian
- Signature : RezMgr Version 1 Copyright (C) 1995 MONOLITH INC.
Format Specifications
// header 1 byte (uint8) - unknown // 13 1 byte (uint8) - unknown // 10 60 bytes (char) - signature // "RezMgr Version 1 Copyright (C) 1995 MONOLITH INC." 1 byte (uint8) - unknown // 13 1 byte (uint8) - unknown // 10 60 bytes (char) - user title // "LithTech Resource File" 1 byte (uint8) - unknown // 13 4 bytes (uint32) - file format version // 1 4 bytes (uint32) - root directory offset
Notes and Comments
- This file format occurs in games made on Jupiter Engine.
Games
List of games using this file format:
- Arthur's Quest: Battle for the Kingdom (PC) (*.REZ)
QuickBMS Script
Not written yet.
Compatible Programs