Metropolis Software ZAP: Difference between revisions
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Revision as of 23:38, 2 July 2022
Choose archive extension:
ZAP
- Format Type : Archive
- Endian Order : Little Endian
- Signature : None
Format Specifications
// FILE DATA
- // for each file
- byte {X} - File Data
- byte {X} - File Data
// DIRECTORY
- uint32 {4} - Unknown
- uint32 {4} - Unknown
- // for each file
- uint32 {4} - Unknown ID (usually 1)
- byte {1} - Filename Length
- uint32 {4} - Unknown ID (usually 1)
- if (filename starts with a null){
- // skip over filenameLength-1 bytes, then...
- byte {1} - Filename Length
- }
- // skip over filenameLength-1 bytes, then...
- if (filename starts with a null){
- char {X} - Filename
- uint32 {4} - File Offset?
- uint32 {4} - Decompressed Length
- uint32 {4} - Compressed Length
- uint32 {4} - Directory ID (for the directory the file belongs to)???
- uint32 {4} - null
- char {X} - Filename
// ARCHIVE END DATA
- uint32 {4} - Unknown
- uint32 {4} - Offset To Directory Start
- byte {X} - Unknown Data
- uint32 {4} - Pointer to Unknown
- uint32 {4} - Unknown
- uint32 {4} - Unknown (4)
- uint32 {4} - Pointer To Directory End
- uint32 {4} - Pointer to Unknown
- uint32 {4} - Unknown
quickBMS
Not written yet.
Games
List of games using this file format:
- Gorky Zero - Aurora Watching / Gorky 02: Aurora Watching (*.ZAP)
- Ski Jumping 2006 / Skoki Narciarskie 2006 (PC) (*.ZAP)
- Infernal (*.ZAP)
Notes and Comments
- This file format uses unknown compression method.