Unity Unity3d UnityFS: Difference between revisions
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imported>Ikskoks (Created page with "{{GRAFPageHeader}} == Unity3d == * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian <br> === Format Speci...") |
imported>Ikskoks (Created page with "{{GRAFPageHeader}} == Unity3d == * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Big Endian <br> === Format Speci...") |
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Revision as of 09:22, 25 July 2021
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Unity3d
- Format Type : Archive
- Endian Order : Big Endian
Format Specifications
// Unity3d file format // header 8 bytes (char) - signature + null // "UnityFS" 4 bytes (uint32) - version // 6 6 bytes (char) - minimum player version + null // e.g. "5.x.x." 12 bytes (char) - file engine version + null // e.g. "2018.4.24f1." 8 bytes (uint64) - archive size 4 bytes (uint32) - ciblock size? 4 bytes (uint32) - uiblock size? 4 bytes (uint32) - flags // metadata (optional) x bytes - metadata
MultiEx BMS Script
Not written yet.
Notes and Comments
- UnityFS is a new asset bundle format introduced in Unity 5 Engine.
Games
List of games using this file format:
- Shadowverse (Android) (*.unity3d)
Compatible Programs