GRAF:PODArchive1: Difference between revisions

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Latest revision as of 00:37, 3 January 2021

Choose archive extension:

POD (Type 1)


Format Specifications

uint32 {4}   - Number Of Files
char {80}    - Archive Name

// for each file

char {32}    - Filename
uint32 {4}   - Size
uint32 {4}   - Offset


byte {X}     - File Data

MultiEx BMS Script

<bms ext="pod" games="'4x4 Evolution','4x4 Evolution 2','CART Precision Racing','Monster Truck Madness','Monster Truck Madness 2','Terminal Velocity'" platforms="'PC','PC','PC','PC','PC','PC'" author="PXR" version="1.0" verbose="no" silence="no"> ImpType Standard ; Get FILENUM Long 0 ; Set TEMP Long 84 ; GoTo TEMP 0 ; For X = 1 To FILENUM ; GetDString FNAME 32 0 ; SavePos FSIZEX 0 ; Get FSIZE Long 0 ; SavePos FOFFX 0 ; Get FOFFSET Long 0 ; Log FNAME FOFFSET FSIZE FOFFX FSIZEX ; Next X ; </bms>

Compatible Programs


Other Games

These games also use this file format

  • 4x4 Evolution *.pod (type 1)
  • 4x4 Evolution 2 *.pod (type 1)
  • CART Precision Racing *.pod
  • Monster Truck Madness *.pod
  • Monster Truck Madness 2 *.pod
  • Terminal Velocity *.pod