Activision PKR3: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks |
imported>Ikskoks (→PKR) |
||
| Line 1: | Line 1: | ||
== PKR == | == PKR == | ||
* ''' Format Type ''': Archive <br> | * ''' Format Type ''': Archive <br> | ||
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> | * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> | ||
Revision as of 13:56, 15 November 2020
PKR
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// Mat Hoffman's Pro BMX
// PKR file format
// little endian
// Note: Data may be compressed with zlib
// header
4 bytes (char) - magic // "PKR3"
4 bytes (uint32) - tail offset
// data
num_of_files *
{
x bytes - file data (compressed or not)
}
// tail
4 bytes (uint32) - unknown // "4"
4 bytes (uint32) - number of folders
4 bytes (uint32) - number of files
num_of_folders *
{
32 bytes (char) - folder path + padding // "data\movies\Intro\" etc.
4 bytes (uint32) - number of files in previous folders
4 bytes (uint32) - number of files in current folder
}
number_of_files *
{
32 bytes (char) - filename + padding // "Act02.bik"
4 bytes - CRC32 value
4 bytes (int32) - compression marker // "-2" - uncompressed
// "2" - compressed
4 bytes (uint32) - file offset
4 bytes (uint32) - uncompressed file size
4 bytes (uint32) - compressed file size
}
MultiEx BMS Script
Notes and Comments
- It seems that this file format is shared between few Activision games.
Games
List of games using this file format:
Compatible Programs
Gallery