BIK Video: Difference between revisions

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== XMV ==  
== BIK ==  


* ''' Format Type ''':    Video <br>  
* ''' Format Type ''':    Archive <br>  
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>  
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>  


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=== Format Specifications ===  
=== Format Specifications ===  


See the Notes and Comments <br><br>
<tt><b>
uint32 {4}&nbsp;&nbsp; - Header <font color="purple">(BIKi)</font> <br>
uint32 {4}&nbsp;&nbsp; - <font color="red"> '' archiveSize? <font color="purple">(a little too big)</font> '' </font> <br>
uint32 {4}&nbsp;&nbsp; - Number Of Files <br>
uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown '' </font> <br>
uint32 {4}&nbsp;&nbsp; - Number Of Files <br>
uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown '' </font> <br>
uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown '' </font> <br>
uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown '' </font> <br>
uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown '' </font> <br>
uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown '' </font> <br>
uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown <font color="purple">(1)</font> '' </font> <br>
uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown '' </font> <br>
uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown '' </font> <br>
uint32 {4}&nbsp;&nbsp; - <font color="red"> '' Unknown '' </font> <br>
<br>
<font color="blue"> ''' // for each file ''' </font> <br>
: uint32 {4}&nbsp;&nbsp; - File Offset <br>
<br>
byte {X}&nbsp;&nbsp;&nbsp;&nbsp; - File Data <br>
<br>
</b></tt>


=== MultiEx BMS ===  
=== MultiEx BMS Script ===  


Not written yet<br><br>
Not written yet<br><br>


=== Notes and Comments ===  
=== Compatible Programs ===  


Bink Video<br><br>
* [[Game Extractor|Game Extractor]]<br><br>


=== Supported Programs ===  
=== Other Games ===  


* [[Game Extractor|Game Extractor]]<br>
These games also use this file format<br>
* Driver 3 *.xmv
* MotoTrax *.bik
* Thief 3: Deadly Shadows *.bik

Revision as of 04:40, 12 December 2005

BIK


Format Specifications

uint32 {4}   - Header (BIKi)
uint32 {4}   - archiveSize? (a little too big)
uint32 {4}   - Number Of Files
uint32 {4}   - Unknown
uint32 {4}   - Number Of Files
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown (1)
uint32 {4}   - Unknown
uint32 {4}   - Unknown
uint32 {4}   - Unknown

// for each file

uint32 {4}   - File Offset


byte {X}     - File Data

MultiEx BMS Script

Not written yet

Compatible Programs

Other Games

These games also use this file format

  • Driver 3 *.xmv
  • MotoTrax *.bik
  • Thief 3: Deadly Shadows *.bik