BIK Video: Difference between revisions
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uint32 {4} - <font color="red"> '' Unknown '' </font> <br> | uint32 {4} - <font color="red"> '' Unknown '' </font> <br> | ||
<br> | <br> | ||
<font color="blue"> ''' // for each | <font color="blue"> ''' // for each frame ''' </font> <br> | ||
: uint32 {4} - | : uint32 {4} - Frame Offset <br> | ||
<br> | <br> | ||
byte {X} - | byte {X} - Frame Data <br> | ||
<br> | <br> | ||
</b></tt> | </b></tt> | ||
| Line 36: | Line 36: | ||
=== Compatible Programs === | === Compatible Programs === | ||
* [[Game Extractor|Game Extractor]] | * [[Game Extractor|Game Extractor]] | ||
* [[jRipper|jRipper]] | * [[jRipper|jRipper]] | ||
=== Other Games === | === Other Games === | ||
Revision as of 23:03, 9 September 2006
BIK
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
uint32 {4} - Header (BIKi)
uint32 {4} - archiveSize? (a little too big)
uint32 {4} - Number Of Frames
uint32 {4} - Largest Frame Size (in bytes)
uint32 {4} - Number Of Frames (again?)
uint32 {4} - Unknown
uint32 {4} - Video Width (in pixels)
uint32 {4} - Video Height (in pixels)
uint32 {4} - Frames-Per-Second (FPS)
uint32 {4} - Unknown
uint32 {4} - Unknown (1)
uint32 {4} - Unknown
uint32 {4} - Unknown
uint32 {4} - Unknown
// for each frame
- uint32 {4} - Frame Offset
byte {X} - Frame Data
MultiEx BMS Script
Not written yet
Compatible Programs
Other Games
These games also use this file format
- Driver 3 *.xmv
- MotoTrax *.bik
- Thief 3: Deadly Shadows *.bik