Conquest Frontier Wars: Difference between revisions

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imported>Hoenir
(+ comment on file extension)
imported>Dinoguy1000
(replacing category)
Line 24: Line 24:


{{BlockDescription|// For each entry in table}}<br>
{{BlockDescription|// For each entry in table}}<br>
:uint32 {4} &nbsp; - NextOffset {{InlineComment|(table offset of next entry in same hierarchy level)}}<br>
:uint32 {4} &nbsp; - NextOffset {{InlineComment|(table offset of next entry in same hierarchy level)}}
:uint32 {4} &nbsp; - NameOffset {{InlineComment|(offset of entry's name in name table)}}<br>
:uint32 {4} &nbsp; - NameOffset {{InlineComment|(offset of entry's name in name table)}}
:uint32 {4} &nbsp; - Flags {{InlineComment|(16:folder else:file)}}<br>
:uint32 {4} &nbsp; - Flags {{InlineComment|(16:folder else:file)}}
:uint32 {4} &nbsp; - uk {{Unknown}}<br>
:uint32 {4} &nbsp; - uk {{Unknown}}
:uint32 {4} &nbsp; - DataOffset {{InlineComment|(file:offset in file data, folder:offset of its first entry in table)}}<br>
:uint32 {4} &nbsp; - DataOffset {{InlineComment|(file:offset in file data, folder:offset of its first entry in table)}}
:uint32 {4} &nbsp; - TotalSize
:uint32 {4} &nbsp; - TotalSize
:uint32 {4} &nbsp; - Size
:uint32 {4} &nbsp; - Size
:uint32 {4} &nbsp; - Size
:uint32 {4} &nbsp; - Size
:uint32 {4} &nbsp; - uk {{Unknown}}<br>
:uint32 {4} &nbsp; - uk {{Unknown}}
:uint32 {4} &nbsp; - uk {{Unknown}}<br>
:uint32 {4} &nbsp; - uk {{Unknown}}
:uint32 {4} &nbsp; - uk {{Unknown}}<br>
:uint32 {4} &nbsp; - uk {{Unknown}}
}}
}}


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{{GRAFPageFooter}}
{{GRAFPageFooter}}


[[Category:Complete Complete| ]] [[Category:Platform PC| ]]
[[Category:Complete Complete]]
[[Category:PC formats]]

Revision as of 05:56, 7 December 2010

Back to index | Edit this page

NOTE: The archives have no file extension. I wrote UTF because the header of those files is "UTF".

UTF

Format Specifications

char {4} - Header (UTF)

uint32 {4} - Version
uint32 {4} - TableOffset
uint32 {4} - TableSize
uint32 {4} - uk (always 0)
uint32 {4} - EntrySize (always 44)
uint32 {4} - NameTableOffset(always 56)
uint32 {4} - TotalNameTableSize
uint32 {4} - NameTableSize
uint32 {4} - FileDataOffset
uint32 {4} - uk (always 0)
uint32 {4} - uk (always 0)
uint32 {4} - uk Unknown
uint32 {4} - uk Unknown
char {x} - NameTable(null padded?)

// For each entry in table

uint32 {4}   - NextOffset (table offset of next entry in same hierarchy level)
uint32 {4}   - NameOffset (offset of entry's name in name table)
uint32 {4}   - Flags (16:folder else:file)
uint32 {4}   - uk Unknown
uint32 {4}   - DataOffset (file:offset in file data, folder:offset of its first entry in table)
uint32 {4}   - TotalSize
uint32 {4}   - Size
uint32 {4}   - Size
uint32 {4}   - uk Unknown
uint32 {4}   - uk Unknown
uint32 {4}   - uk Unknown

Notes and Comments

None

MultiEx BMS Script

None written yet.

Supported by Programs

Unknown

Links

None

Games

Navigation

Jump to a listing by...
All Formats - Common Formats - Standard Formats - Malformed Pages
Platforms
Microsoft:
Xbox
Xbox 360
Nintendo:
GameCube
DS
Desktop:
PC
Sega:
Dreamcast
Sony:
PlayStation
PlayStation 2
PlayStation 3
PlayStation Portable
Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used