EA BIG BIGF Archive: Difference between revisions

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=== Format Specifications ===  
=== Format Specifications ===  


<tt><b>
<div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;">
char {4}&nbsp;&nbsp;&nbsp;&nbsp; - Header <font color="purple">(BIGF)</font> (or <font color="purple">(BIGH)</font> in the Dead Space games (see the Visceral tools), the difference being that Archive Size is represented as little endian but other bytes are big endian.)<br>
<pre>
uint32 {4}&nbsp;&nbsp; - Archive Size <br>
// BIG/VIV file format
uint32 {4}&nbsp;&nbsp; - Number Of Files <br>
// EA's Playground (WII)
uint32 {4}&nbsp;&nbsp; - First File Offset <br>
 
<br>
// big endian / little endian
<font color="blue"> ''' // for each file ''' </font> <br>
 
: uint32 {4}&nbsp;&nbsp; - Offset <br>
 
: uint32 {4}&nbsp;&nbsp; - Size <br>
// header
: char {X}&nbsp;&nbsp;&nbsp;&nbsp; - Filename <br>
4 bytes (char) - signature  // "BIGF" or "BIGH"
: byte {1}&nbsp;&nbsp;&nbsp;&nbsp; - null <br>
4 bytes (uint32) - archive size  // stored as little endian
<br>
4 bytes (uint32) - number of files  // stored as big endian
byte {X}&nbsp;&nbsp;&nbsp;&nbsp; - File Data <br>
4 bytes (uint32) - header size  // stored as big endian
<br>
 
</b></tt>
 
// directory
number_of_files *
{
  4 bytes (uint32) - file offset
  4 bytes (uint32) - file size
  x bytes (char) - file name  // e.g. "jazz.gsh"
  1 byte (uint8) - null terminator
}
 
 
4 bytes (char) - directory name // e.g. "L234"
x bytes - padding
 
 
// data
number_of_files *
{
  x bytes - file data
}
</pre>
</div>


=== MultiEx BMS Script ===  
=== MultiEx BMS Script ===  

Revision as of 20:22, 6 October 2022

BIG

  • Format Type : Archive
  • Endian Order : Little Endian / Big Endian
  • Signatures : BIGF / BIGH


Format Specifications

// BIG/VIV file format
// EA's Playground (WII)

// big endian / little endian


// header
4 bytes (char) - signature  // "BIGF" or "BIGH"
4 bytes (uint32) - archive size  // stored as little endian
4 bytes (uint32) - number of files  // stored as big endian
4 bytes (uint32) - header size  // stored as big endian


// directory
number_of_files *
{
   4 bytes (uint32) - file offset
   4 bytes (uint32) - file size
   x bytes (char) - file name  // e.g. "jazz.gsh"
   1 byte (uint8) - null terminator
}


4 bytes (char) - directory name // e.g. "L234"
x bytes - padding


// data
number_of_files *
{
   x bytes - file data
}

MultiEx BMS Script

ImpType Standard ;
IDString 0 BIGF ;
Get D Long 0 ;
Get FC Long 0 ;
ReverseLong FC ;
Get D Long 0 ;
SavePos FS 0 ;
For T = 1 To FC ;
GoTo FS 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
ReverseLong FO ;
SavePos FSO 0 ;
Get FSI Long 0 ;
ReverseLong FSI ;
Get FN String 0 ;
SavePos FS 0 ;
Log FN FO FSI FOO FSO ;
Next T ;

QuickBMS Script

Compatible Programs

Notes

  • Whole archive may be compressed with Refpack compression.
  • In BIGF files archive size is represented as little endian but other bytes are big endian

Games

These games use this file format

  • Ajax Club Football 2005 *.big
  • Battlefield 2 (PS2) *.viv
  • Command And Conquer: Generals *.big
  • Command And Conquer: Tiberian Wars (Demo) *.big
  • Dante's Inferno
  • Dead Space 2
  • Def Jam: Fight For NY *.big *.viv
  • EA Cricket 2005 *.big
  • Euro 2000 *.big
  • FIFA 1999 *.big *.viv
  • FIFA 2000 *.abg *.ama *.big *.dua *.fra *.gea *.poa *.spa *.swa *.uka *.viv
  • FIFA 2001 *.big *.viv
  • FIFA 2002 *.big *.viv
  • FIFA 2003 *.big *.viv
  • FIFA 2004 *.big *.viv
  • FIFA 2005 *.big
  • FIFA 2006 *.big
  • FIFA Manager 2006 *.big
  • The Godfather 2 The Game *.viv
  • Harry Potter And The Half-Blood Prince *.big
  • Harry Potter And The Goblet Of Fire *.big
  • Harry Potter And The Goblet Of Fire (PS2) *.big
  • Harry Potter And The Order Of The Phoenix *.big
  • NBA 2003 *.big
  • NBA 2004 *.big
  • NBA 2005 *.big
  • Need For Speed *.viv
  • Need For Speed 2 *.viv
  • Need For Speed: Hot Pursuit *.viv
  • Need For Speed: Hot Pursuit 2 *.viv
  • Need For Speed: Porsche Unleashed *.viv
  • NHL 2003 *.big
  • NHL 2004 *.big
  • NHL 2005 *.big
  • NHL 2006 *.big *.viv
  • PGA Tour 97 (PS1) *.viv
  • SSX 3 *.big
  • Starlancer *.hog
  • The Godfather II (X360) (*.VIV)
  • UEFA Champions League 2004 *.big
  • UEFA Champions League 2005 *.big
  • UEFA Euro 2004 *.big

See Also

Gallery