FMOD Audio BANK: Difference between revisions
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=== Notes and Comments === | === Notes and Comments === | ||
* | * It's container for '''FEV''' and '''FSB''' files. | ||
* This file format occurs in games using [https://en.wikipedia.org/wiki/FMOD FMOD]. | |||
* It often occurs in '''Unity''' games inside "\<game_name>_Data\StreamingAssets" directory. | * It often occurs in '''Unity''' games inside "\<game_name>_Data\StreamingAssets" directory. | ||
Revision as of 16:02, 13 March 2022
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BANK
- Format Type : Audio / Archive
- Endian Order : Little Endian
- Signature : RIFF / FEV FMT
Format Specifications
//header 4 bytes (char) - signature // "RIFF" 4 bytes (uint32) - archive size 8 bytes (char) - chunk signature // "FEV FMT " // TODO
Notes and Comments
- It's container for FEV and FSB files.
- This file format occurs in games using FMOD.
- It often occurs in Unity games inside "\<game_name>_Data\StreamingAssets" directory.
Games
List of games using this file format:
- Backbone (PC) (*.BANK)
- INMOST (PC) (*.BANK)
- Path of Exile (PC) (*.BANK)
QuickBMS Script
Compatible Programs
- FMOD studio
- foobar2000 + vgmstream plugin
See Also