FSB3: Difference between revisions
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imported>NKCSS (Added Escape From Paradise City to the list of supported games) |
imported>NKCSS (Noticed format change) |
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| Line 16: | Line 16: | ||
<br> | <br> | ||
<font color="blue"> ''' //for each file ''' </font> <br> | <font color="blue"> ''' //for each file ''' </font> <br> | ||
: uint16 {2} - Entry Size <font color="purple">(64)</font> <br> | : uint16 {2} - Entry Size <font color="purple">(64)</font> ''80 in case of Escape From Paradise City'' <br> | ||
: char {30} - Filename <font color="purple">(null)</font> <br> | : char {30} - Filename <font color="purple">(null)</font> <br> | ||
: uint32 {4} - <font color="red"> '' Decompressed File Size? '' </font> <br> | : uint32 {4} - <font color="red"> '' Decompressed File Size? '' </font> <br> | ||
Revision as of 22:45, 3 November 2007
FSB
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
char {4} - Header (FSB3)
uint32 {4} - Number Of Files
uint32 {4} - Directory Size
uint32 {4} - Data size
uint32 {4} - Unknown
uint32 {4} - null
//for each file
- uint16 {2} - Entry Size (64) 80 in case of Escape From Paradise City
- char {30} - Filename (null)
- uint32 {4} - Decompressed File Size?
- uint32 {4} - Offset
- uint32 {4} - Compressed File Size
- byte {16} - Other sound information (Khz, bit rate, etc.)
byte {X} - File Data
MultiEx BMS Script
Not written yet
Compatible Programs
Other Games
These games also use this file format
- American Chopper 2: Full Throttle *.fsb
- Cold Fear (PS2) *.fsb
- Escape From Paradise City *.fsb
- Evil Dead: Regeneration *.fsb
- Heroes Of The Pacific *.fsb
- NRL 2003 *.fsb
- Rainbow Six: Lockdown (XBox) *.xbx