Heart Of Darkness LVL: Difference between revisions

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== LVL ==  
== LVL ==  


* ''' Game ''':    [[Heart Of Darkness]] <br>
* ''' Format Type ''':    Archive <br>  
* ''' Format Type ''':    Archive <br>  
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>  
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>  

Revision as of 18:42, 29 October 2020

LVL


Format Specifications

char {4}     - Header (null + DOH)
byte {10628} - Unknown

// for each file

uint32 {4}   - Offset
uint32 {4}   - Raw File Size
uint32 {4}   - Compressed File Size
uint32 {4}   - null


byte {X}     - padding to 512 bytes (from 10632) (length=512-numFiles*16)

// for each file

uint32 {4}   - Offset
uint32 {4}   - Raw File Size
uint32 {4}   - Compressed File Size
uint32 {4}   - null


byte {X}     - padding to 1152 bytes (from 10632)

// for each file

byte {X}     - File Data
byte {0-2047}      - Padding to a multiple of 2048 bytes


MultiEx BMS Script

Not written yet

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