LZFSE Compression: Difference between revisions
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imported>Ikskoks (Created page with "{{GRAFPageHeader}} == TLD == * ''' Format Type ''': Compression Method <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> * ''' Si...") |
imported>Ikskoks |
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* [https://github.com/lzfse/lzfse lzfse] | * [https://github.com/lzfse/lzfse lzfse] | ||
=== See Also === | |||
* [https://en.wikipedia.org/wiki/LZFSE LZFSE description (wikipedia)] | |||
<br/><br> | <br/><br> | ||
Revision as of 15:13, 13 February 2022
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TLD
- Format Type : Compression Method
- Endian Order : Little Endian
- Signature : bvx2
Format Specifications
//header 4 bytes (char) - signature // "bvx2" // TODO
Notes and Comments
- LZFSE (Lempel–Ziv Finite State Entropy) is an open source lossless data compression algorithm created by Apple Inc.
Games
List of games using this file format:
- TODO
QuickBMS Script
Not written yet.
Compatible Programs
See Also