Lego Racers JAM: Difference between revisions
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* [https://rockraidersunited.com/topic/2470-legojam-file-extractor/ LEGO Racers JAM extractor] (+ [https://github.com/JrMasterModelBuilder/JAM-Extractor source code]) | * [https://rockraidersunited.com/topic/2470-legojam-file-extractor/ LEGO Racers JAM extractor] (+ [https://github.com/JrMasterModelBuilder/JAM-Extractor source code]) | ||
* [http://will.kirk.by/uploads/rru/JAMExtract.zip JAMExtract] | * [http://will.kirk.by/uploads/rru/JAMExtract.zip JAMExtract] | ||
=== See Also === | |||
* [https://rockraidersunited.com/forum/136-modding-tools/ Lego Racers Modding Tools] | |||
<br><br> | <br><br> | ||
Revision as of 22:05, 18 September 2021
Choose archive extension:
JAM
- Format Type : Archive
- Endian Order : Little Endian
- Signature : LJAM
Format Specifications
char {4} - Signature (LJAM)
// Directories
uint32 {4} - Number Of Files (0 means that there are no files, only nested directoies)
if (numFiles > 0) {
- // for each file
- char {12} - Filename (null)
- uint32 {4} - Offset
- uint32 {4} - Size
- }
- char {12} - Filename (null)
else if (numFiles == 0){
- uint32 {4} - Number Of SubDirectories
- // for each subdirectory
- char {12} - Subdirectory name
- uint32 {4} - Offset to subdirectory
- // go to subdirOffset and start again from "// Directories"
- }
- char {12} - Subdirectory name
byte {X} - File Data
MultiEx BMS Script
Not written yet.
QuickBMS Script
Compatible Programs
See Also