MediEvil MWD: Difference between revisions
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=== Compatible Programs === | === Compatible Programs === | ||
[https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/C12%20Final%20Resistance/C12_Final_Resistance_Tool.py C12 Final Resistance Tool] | * [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/C12%20Final%20Resistance/C12_Final_Resistance_Tool.py C12 Final Resistance Tool] | ||
<br/><br> | <br/><br> | ||
Revision as of 14:05, 21 October 2020
MWD
- Game : MediEvil
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// MediEvil MWD file format
//header
4 bytes (char) - magic // "DAWM"
4 bytes - nulls
70 bytes (char) - creation date and creation time
1970 bytes - padding
//data
num_of_files *
{
x bytes - file data
}
MultiEx BMS Script
Not written yet.
QuickBMS Script
Notes and Comments
- MWD is main archive for MediEvil. It stores textures, texts, models etc.
- It appears that file offsets are stored in main executable in structure called MediEvil WAD Index.
Other Games
List of other games using this file format:
- MediEvil 2
- Frogger
- C-12 Final Resistance
Compatible Programs