Outlaw Golf PAK: Difference between revisions
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imported>Ikskoks m (Ikskoks moved page PAXFILE to Outlaw Golf 2 PAK) |
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None available.<br><br> | None available.<br><br> | ||
=== Games === | |||
List of gaes using this file format: | |||
* Outlaw Golf | |||
* Outlaw Golf 2 | |||
=== Notes and Comments === | === Notes and Comments === | ||
Revision as of 21:59, 2 February 2021
Choose archive extension:
PAXFILE
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
Primary Header
char {8} - Magic ID (PAXFILE\0xFF)
uint32[5] {20} - Unknown
uint32 {4} - File List Offset. // a file list is like a folder or directory
uint32 {4} - File List Count
uint32 {4} - Total File Count
uint32 {4} - Compression header size?
uint32[13] {52} - Unknown
File List Entry
char {32} - Name
uint32 {4} - Unknown (some type of id)
uint32 {4} - Unknown (possibly some type of flags)
uint32 {4} - First File Number
uint32 {4} - Number of Files
File Item
char {32} - Name
uint32 {4} - Offset of File
uint32 {4} - Size
File is made up of 1 [Primary Header] followed by [File List Count] of [File List Entry] followed by [Total File Count] of [File Item] the rest is the data for the files using the offset and size. although some files have a header themselves that is 2048 bytes long although only the first few seem to be used. they are
char {4} - Magic ''HYPC''
byte {10} - Unknown possibly a seed and flags.
uint32 {4} - Size of file without header.
byte (2030} - Unknown (mostly 0x00)
{DATA}
MultiEx BMS Script
None available.
Games
List of gaes using this file format:
- Outlaw Golf
- Outlaw Golf 2
Notes and Comments
- Some kind of compression or encryption seems to be used in the HYPC files. has anyone seen anything like this before?
Compatable Programs
- None, although I could write a C/C++ plugin for this myself.