Outlaw Golf PAK: Difference between revisions
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=== Format Specifications (Outlaw Golf 2) === | === Format Specifications (Outlaw Golf 2) === | ||
=== | <div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;"> | ||
<pre> | <pre> | ||
// Outlaw Golf 2 | |||
// PAK file format | |||
// primary header | |||
char {8} - Magic ID (PAXFILE\0xFF) | char {8} - Magic ID (PAXFILE\0xFF) | ||
uint32[5] {20} - Unknown | uint32[5] {20} - Unknown | ||
| Line 20: | Line 25: | ||
uint32 {4} - Compression header size? | uint32 {4} - Compression header size? | ||
uint32[13] {52} - Unknown | uint32[13] {52} - Unknown | ||
// file list entry | |||
char {32} - Name | char {32} - Name | ||
uint32 {4} - Unknown (some type of id) | uint32 {4} - Unknown (some type of id) | ||
| Line 28: | Line 33: | ||
uint32 {4} - First File Number | uint32 {4} - First File Number | ||
uint32 {4} - Number of Files | uint32 {4} - Number of Files | ||
// file item | |||
char {32} - Name | char {32} - Name | ||
uint32 {4} - Offset of File | uint32 {4} - Offset of File | ||
uint32 {4} - Size | uint32 {4} - Size | ||
File is made up of 1 [Primary Header] | |||
followed by [File List Count] of [File List Entry] | // Note: File is made up of 1 [Primary Header] followed by | ||
followed by [Total File Count] of [File Item] | // [File List Count] of [File List Entry] followed by | ||
the rest is the data for the files using the offset and size. | // [Total File Count] of [File Item] the rest is the data | ||
although some files have a header themselves that is 2048 bytes long although only the first few seem to be used. they are | // for the files using the offset and size. although some | ||
// files have a header themselves that is 2048 bytes long | |||
// although only the first few seem to be used. they are: | |||
char {4} - Magic ''HYPC'' | char {4} - Magic ''HYPC'' | ||
byte {10} - Unknown possibly a seed and flags. | byte {10} - Unknown possibly a seed and flags. | ||
| Line 48: | Line 53: | ||
{DATA} | {DATA} | ||
</pre> | </pre> | ||
</div> | |||
=== MultiEx BMS Script === | === MultiEx BMS Script === | ||
Revision as of 17:56, 21 February 2021
Choose archive extension:
PAXFILE
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications (Outlaw Golf 2)
// Outlaw Golf 2
// PAK file format
// primary header
char {8} - Magic ID (PAXFILE\0xFF)
uint32[5] {20} - Unknown
uint32 {4} - File List Offset. // a file list is like a folder or directory
uint32 {4} - File List Count
uint32 {4} - Total File Count
uint32 {4} - Compression header size?
uint32[13] {52} - Unknown
// file list entry
char {32} - Name
uint32 {4} - Unknown (some type of id)
uint32 {4} - Unknown (possibly some type of flags)
uint32 {4} - First File Number
uint32 {4} - Number of Files
// file item
char {32} - Name
uint32 {4} - Offset of File
uint32 {4} - Size
// Note: File is made up of 1 [Primary Header] followed by
// [File List Count] of [File List Entry] followed by
// [Total File Count] of [File Item] the rest is the data
// for the files using the offset and size. although some
// files have a header themselves that is 2048 bytes long
// although only the first few seem to be used. they are:
char {4} - Magic ''HYPC''
byte {10} - Unknown possibly a seed and flags.
uint32 {4} - Size of file without header.
byte (2030} - Unknown (mostly 0x00)
{DATA}
MultiEx BMS Script
None available.
Games
List of gaes using this file format:
- Outlaw Golf
- Outlaw Golf 2
Notes and Comments
- Some kind of compression or encryption seems to be used in the HYPC files.
Compatable Programs