RE Engine PAK: Difference between revisions
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imported>Ikskoks (Created page with "== PAK == * ''' Game ''': Resident Evil 7 <br> * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br...") |
imported>Ikskoks |
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=== Compatible Programs === | === Compatible Programs === | ||
* | * [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/Resident%20Evil%207/RE7_Kitchen_PAK_Tool.py RE7_Kitchen_PAK_Tool.py] | ||
<br/><br> | <br/><br> | ||
Revision as of 21:51, 19 January 2021
PAK
- Game : Resident Evil 7
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// Resident Evil 7 "KITCHEN" Demo
// PAK file format
// little endian
// header
4 bytes (char) - magic // "KPKA"
4 bytes (uint32) - version? // "2"
4 bytes (uint32) - number of files
4 bytes (uint32) - nulls
num_of_files *
{
4 bytes (uint32) - file offset
4 bytes (uint32) - nulls
4 bytes (uint32) - file size
4 bytes (uint32) - nulls
4 bytes (uint32) - hash 1
4 bytes (uint32) - hash 2
}
num_of_files *
{
x bytes - file data
}
MultiEx BMS Script
Not written yet.
Notes and Comments
None.
Compatible Programs