RenderWare TXD: Difference between revisions
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=== Games === | === Games === | ||
List of games using this file format: | List of games using this file format: | ||
* Bully | |||
* GTA III | * GTA III | ||
* GTA IV | * GTA IV | ||
* GTA Vice City | * GTA Vice City | ||
* GTA San Andreas | * GTA San Andreas | ||
* Manhunt | |||
* Teenage Mutant Ninja Turtles (2003) | * Teenage Mutant Ninja Turtles (2003) | ||
* Many more... | * Many more... | ||
Revision as of 21:01, 8 March 2021
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TXD
- Format Type : Image
- Endian Order : Little Endian
Format Specifications
// TMNT 2003 // TXD file format // chunk header 4 bytes (uint32) - chunk type // e.g. 0x23 - Platform Independent Texture Dictionary 4 bytes (uint32) - size of the chunk 4 bytes (uint32) - RW version ID // e.g. 0xFF 0xFF 0x05 0x10 - RW v3.4.0.5
MultiEx BMS Script
Not written yet.
Notes and Comments
- This file format occurs in games made with RenderWare engine.
Games
List of games using this file format:
- Bully
- GTA III
- GTA IV
- GTA Vice City
- GTA San Andreas
- Manhunt
- Teenage Mutant Ninja Turtles (2003)
- Many more...
Compatible Programs
See Also
- RenderWare3Docs
- RenderWare versioning
- List of RW section IDs
- Texture archive
- TXD file format
- RenderWare binary stream file