Shaiya Online/Model: Difference between revisions

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}
}


uint32 numIdx
uint32 numFaces
uint16[numIdx] Index
uint16[numFaces*3] Index
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Revision as of 02:30, 15 January 2012

Format Specifications

uint32 constant00
uint32 numBones
struct Bone {
    float[16] Matrix4X4 
}
uint32 numVerts
struct Vert {
    float[3] CoordXYZ
    float Weight
    byte BoneID01
    byte BoneID02
    byte NULL1
    byte NULL2
    float[3] NormalXYZ
    float[2] TexCoordUV
}

uint32 numFaces
uint16[numFaces*3] Index

Notes

Any notes that are too large to leave as comments.

Import Scripts

Any import scripts that have been written.

Related Games

Games that use the same, or a very similar, format.