Slayer Engine MTX ST: Difference between revisions
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* File format is used by '''Slayer Engine''' developed by [https://en.wikipedia.org/wiki/The_Collective_(company) The Collective] (now Double Helix Games) company. | * File format is used by '''Slayer Engine''' developed by [https://en.wikipedia.org/wiki/The_Collective_(company) The Collective] (now Double Helix Games) company. | ||
* MTX and ST files are used to store texture data. | |||
=== Games === | === Games === | ||
Revision as of 13:53, 16 February 2021
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MTX, ST
- Format Type : Image
- Endian Order : Little Endian
Format Specifications (MTX)
8 bytes (char) - magic // "MULTITEX" // TODO
Format Specifications (ST)
2 bytes (char) - magic // "ST" // TODO
MultiEx BMS Script
Not written yet.
QuickBMS Script
Notes and Comments
- File format is used by Slayer Engine developed by The Collective (now Double Helix Games) company.
- MTX and ST files are used to store texture data.
Games
List of games using the same file format:
- The Da Vinci Code (*.ST)
- Indiana Jones and the Emperor's Tomb (*.MTX)
- Buffy The Vampire Slayer (XBOX) (*.MTX)
- Marc Ecko's Getting Up: Contents Under Pressure (*.ST)
Compatible Programs
None.
See Also