Smacker Video SMK: Difference between revisions
imported>Ikskoks (→SMK) |
imported>Ikskoks |
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4 bytes (uint32) - height | 4 bytes (uint32) - height | ||
4 bytes (uint32) - number of frames | 4 bytes (uint32) - number of frames | ||
4 bytes (uint32) - frame rate | |||
4 bytes (uint32) - flags | |||
28 bytes (7 * uint32) - audio size array | |||
4 bytes (uint32) - trees size | |||
4 bytes (uint32) - mmap size | |||
4 bytes (uint32) - mClr size | |||
4 bytes (uint32) - full size | |||
4 bytes (uint32) - type size | |||
28 bytes (7 * uint32) - audio rate array | |||
4 bytes (uint32) - unknown | |||
// | |||
// frame sizes | |||
num_of_frames * | num_of_frames * | ||
{ | { | ||
| Line 24: | Line 34: | ||
} | } | ||
x bytes - frame types | |||
x bytes - huffman trees | |||
x bytes - frame data | |||
</pre> | </pre> | ||
</div> | </div> | ||
Revision as of 20:46, 31 October 2021
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SMK
- Format Type : Video
- Endian Order : Little Endian
- Signature : SMK2 / SMK4
Format Specifications
// header
4 bytes (char) - signature // "SMK2" or "SMK4"
4 bytes (uint32) - width
4 bytes (uint32) - height
4 bytes (uint32) - number of frames
4 bytes (uint32) - frame rate
4 bytes (uint32) - flags
28 bytes (7 * uint32) - audio size array
4 bytes (uint32) - trees size
4 bytes (uint32) - mmap size
4 bytes (uint32) - mClr size
4 bytes (uint32) - full size
4 bytes (uint32) - type size
28 bytes (7 * uint32) - audio rate array
4 bytes (uint32) - unknown
// frame sizes
num_of_frames *
{
4 bytes (uint32) - frame size
}
x bytes - frame types
x bytes - huffman trees
x bytes - frame data
MultiEx BMS Script
<bms author="unknown" ext="smk" games="'Jurassic Park: Trespasser'" platforms="'PC'" version="1.0" silence="no" verbose="no"> IDString 0 SMK2 ; Get DUMMYL Long 0 ; Get DUMMYL Long 0 ; Get FILECNTL Long 0 ; Set FILESTART Long 104 ; Set FILEJMP Long FILECNTL ; Math FILEJMP *= 4 ; Math FILEJMP += FILECNTL ; Math FILEJMP += 104 ; Do ; Set FILEOFF Long FILEJMP ; GoTo FILESTART 0 ; Get FILESIZE Long 0 ; SavePos FILESTART 0 ; Log FILENAME FILEOFF FILESIZE 0 0 ; Math FILEJMP += FILESIZE ; Math EXTRCNT += 1 ; While EXTRCNT <> FILECNTL ; </bms> <bms author="unknown" ext="zrb" games="'Total Annihilation'" platforms="'PC'" version="1.0" silence="yes" verbose="no"> IDString 0 SMK2 ; Get DUMMYL Long 0 ; Get DUMMYL Long 0 ; Get FILECNTL Long 0 ; Set FILESTART Long 104 ; Set FILEJMP Long FILECNTL ; Math FILEJMP *= 4 ; Math FILEJMP += FILECNTL ; Math FILEJMP += 104 ; Do ; Set FILEOFF Long FILEJMP ; GoTo FILESTART 0 ; Get FILESIZE Long 0 ; SavePos FILESTART 0 ; Log FILENAME FILEOFF FILESIZE 0 0 ; Math FILEJMP += FILESIZE ; Math EXTRCNT += 1 ; While EXTRCNT <> FILECNTL ; </bms>
Notes and Comments
- None.
Games
List of games using this file format:
- Jurassic Park: Trespasser (*.SMK)
- Total Annihilation (*.ZRB)
- William Shatner's TekWar (*.SMK)
Compatible Programs
See Also