Telltale Games FONT: Difference between revisions
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// images | // images info | ||
4 bytes (uint32) - image info length | 4 bytes (uint32) - image info length | ||
4 bytes (uint32) - number of images | 4 bytes (uint32) - number of images | ||
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1 byte (uint8) - unknown // 48 | 1 byte (uint8) - unknown // 48 | ||
// data | |||
num_of_images * | num_of_images * | ||
{ | { | ||
Revision as of 14:14, 8 May 2022
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FONT
- Format Type : Font
- Endian Order : Little Endian
- Signature : VSM / 5VSM / 6VSM
Format Specifications
// Telltale's FONT file format (version 10)
// Based on font from "Batman: The Telltale Series"
// header
4 bytes (char) - signature // e.g. "5VSM"
4 bytes (uint32) - iamge data offset?
4 bytes (uint32) - nulls
4 bytes (uint32) - data size?
4 bytes (uint32) - font version // e.g. 10 - Batman
// info table
120 bytes - unknown
4 bytes (uint32) - name+sizes length
4 bytes (uint32) - font name length
x bytes (char) - font name // e.g. "Gotham Light_60"
1 byte (uint8) - check flag?
16 bytes - unknown
4 bytes(uint32) - coordinates table length
4 bytes (uint32) - number of entries in coordinates table
// coordinates table
num_of_entries *
{
4 bytes (uint32) - symbol's utf-8 code // e.g. 78 for "N"
4 bytes (uint32) - texture number // usually 0 or 1
4 bytes (uint32) - HZ / Channel
4 bytes (uint32) - w_start
4 bytes (uint32) - w_end
4 bytes (uint32) - h_start
4 bytes (uint32) - h_end
4 bytes (uint32) - width
4 bytes (uint32) - height
4 bytes (uint32) - kern_left_side
4 bytes (uint32) - to_top
4 bytes (uint32) - width with kerning
}
// images info
4 bytes (uint32) - image info length
4 bytes (uint32) - number of images
num_of_images *
{
// image header
4 bytes (uint32) - unknown // 8
4 bytes (uint32) - unknwon // 8
4 bytes (uint32) - unknown // 273
4 bytes (uint32) - unknown // 8
4 bytes (uint32) - platform // 2 - PC
// 7, 9 - iOS
4 bytes (uint32) - name+sizes length
4 bytes (uint32) - font name length
x bytes (char) - font name // e.g. "MenuBodyLarge.font"
4 bytes (uint32) - name+sizes length
4 bytes (uint32) - original path length
x bytes (char) - original path // e.g. "C:/Program Files/Telltale Games/Telltale Tool/t3/Temp/Gotham Light_0.tga"
// image info (144 bytes)
4 bytes (uint32) - unknown
4 bytes (uint32) - unknown // 1
4 bytes (uint32) - image width
4 bytes (uint32) - image height
100 bytes - unknown
4 bytes (uint32) - size in font
24 bytes - unknown
}
1 byte (uint8) - unknown // 48
// data
num_of_images *
{
x bytes - image data
}
Notes and Comments
- This file format occurs in games made by Telltale Games.
Games
List of games using this file format:
- Batman: The Telltale Series (PC) (*.FONT) ("5VSM" signature, version 10)
QuickBMS Script
Not written yet.
Compatible Programs