Urban Chaos LGT: Difference between revisions
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4 bytes (uint32) - ed_max_lights | 4 bytes (uint32) - ed_max_lights | ||
4 bytes (uint32) - sizeof_night_colour | 4 bytes (uint32) - sizeof_night_colour | ||
ed_max_lights * | |||
{ | |||
x bytes - el (ED_Light) | |||
} | |||
SLONG ed_light_free | |||
Revision as of 22:55, 15 October 2020
LGT
- Game : Urban Chaos
- Format Type : Misc
- Endian Order : Little Endian
Format Specifications
// Urban Chaos
// LGT file format
//header
4 bytes (uint32) - sizeof_ed_light
4 bytes (uint32) - ed_max_lights
4 bytes (uint32) - sizeof_night_colour
ed_max_lights *
{
x bytes - el (ED_Light)
}
SLONG ed_light_free
Notes and Comments
- Files with this file format can be found inside "\Urban Chaos\data\Lighting\" folder.
- File version can be calculated as follows: version = sizeof_ed_light>>16.
Compatible Programs
None.