Urban Chaos UCM: Difference between revisions
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imported>Ikskoks |
imported>Ikskoks |
||
| Line 27: | Line 27: | ||
UBYTE CrimeRate | UBYTE CrimeRate | ||
UBYTE CivsRate | UBYTE CivsRate | ||
MAX_EVENTPOINTS | MAX_EVENTPOINTS * | ||
{ | |||
EventPoint | |||
} | |||
UBYTE SkillLevels[254] // up to 254 AI types supported | UBYTE SkillLevels[254] // up to 254 AI types supported | ||
UBYTE BoredomRate | UBYTE BoredomRate | ||
| Line 37: | Line 40: | ||
</div> | </div> | ||
Old missionB | |||
'''Old missionB''' | |||
<div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;"> | |||
<pre> | |||
BOOL Used | |||
260 bytes - BriefName | |||
260 bytes - LightMapName | |||
260 bytes - MapName | |||
260 bytes - MissionName | |||
260 bytes - CitSezMapName | |||
UWORD MapIndex | |||
UWORD FreeEPoints | |||
UWORD UsedEPoints | |||
UBYTE CrimeRate | |||
UBYTE CivsRate | |||
MAX_EVENTPOINTS * | |||
{ | |||
EventPoint | |||
} | |||
UBYTE SkillLevels[255] | |||
</pre> | |||
</div> | |||
=== MultiEx BMS Script === | === MultiEx BMS Script === | ||
Revision as of 20:43, 18 October 2020
UCM
- Game : Urban Chaos
- Format Type : Level File
- Endian Order : Little Endian
Format Specifications
New mission (version 9 and version 10)
// Urban Chaos
// UCM file format (Game Mission Files)
UINT32 Version
UINT32 Flags
260 bytes - BriefName // can be empty
260 bytes - LightMapName // "Data\Lighting\gpost3.lgt"
260 bytes - MapName // "Data\gpost3.iam"
260 bytes - MissionName // "wstores11"
260 bytes - CitSezMapName // "text\wstores111.txt"
UWORD MapIndex
UWORD FreeEPoints
UWORD UsedEPoints
UBYTE CrimeRate
UBYTE CivsRate
MAX_EVENTPOINTS *
{
EventPoint
}
UBYTE SkillLevels[254] // up to 254 AI types supported
UBYTE BoredomRate
UBYTE CarsRate
UBYTE MusicWorld
Old missionB
BOOL Used
260 bytes - BriefName
260 bytes - LightMapName
260 bytes - MapName
260 bytes - MissionName
260 bytes - CitSezMapName
UWORD MapIndex
UWORD FreeEPoints
UWORD UsedEPoints
UBYTE CrimeRate
UBYTE CivsRate
MAX_EVENTPOINTS *
{
EventPoint
}
UBYTE SkillLevels[255]
MultiEx BMS Script
Not written yet.
Notes and Comments
- Files with this file format can be found inside "\Urban Chaos\levels\" folder.
- These files store level data and text from game.