Vicarious Visions GOB GFC: Difference between revisions
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// GFC file | // GFC file | ||
// header | |||
4 bytes (uint32) - signature // 00 00 80 08 | 4 bytes (uint32) - signature // 00 00 80 08 | ||
4 bytes (uint32) - GOB archive size | |||
4 bytes (uint32) - number of blocks | |||
4 bytes (uint32) - number of files | |||
</pre> | </pre> | ||
</div> | </div> | ||
Revision as of 13:14, 20 March 2022
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GOB, GFC
- Format Type : Archive
- Endian Order : Little Endian
- Signature : 00 00 80 08 / 0x8008
Format Specifications
// GFC file // header 4 bytes (uint32) - signature // 00 00 80 08 4 bytes (uint32) - GOB archive size 4 bytes (uint32) - number of blocks 4 bytes (uint32) - number of files
Notes and Comments
- This file format occurs in games made by Vicarious Visions.
Games
List of games using this file format:
- Crash Nitro Kart (XBOX / Gamecube / Playstation 2)
- Crash Team Racing (XBOX / Gamecube / Playstation 2)
- Doom 3 (XBOX)
- Over the Hedge (Nintendo DS) (*.GOB / *.GFC)
- Star Wars Jedi Knight: Jedi Academy (XBOX)
- Star Wars Jedi Knight II: Jedi Outcast (XBOX)
- Tony Hawk’s American Sk8land (Nintendo DS) (*.GOB / *.GFC)
- Transformers Decepticons (Nintendo DS)
QuickBMS Script
Compatible Programs
See Also
- Jedi Academy source code goblib.h / goblib.cpp