GRAF:1944 FX: Difference between revisions

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imported>Mr.Mouse
m (1944 moved to GRAF:1944)
imported>Dinoguy1000
m (GRAF:1944 moved to GRAF:1944 FX: per naming conventions)
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Revision as of 20:46, 5 December 2006

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FX

{{GRAFPageMisc{{ subst:#if: Archive | {{subst:!}}Archive }}{{ subst:#if: Little Endian | {{subst:!}}Little Endian }}}}

Format Specifications

byte {4}   - Header (173,165,255,255)
uint32 {4}   - Filename Directory Offset
byte {X}     - Unknown

// Filename Directory

uint32 {4}   - Number Of Files?


// for each file
char {X}     - Filename
byte {1}     - null Filename Terminator


uint32 {4}   - null

Notes and Comments

None

MultiEx BMS Script

Not written yet

Supported by Programs

None

Documentation

None

Games

  • 1944: Battle of the Bulge *.fx

Navigation

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Platforms
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Desktop:
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Sega:
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Sony:
PlayStation
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Type
Animation - Archive - Audio - Image - Mesh - Miscellaneous - Model - Video
Endianness
Little-endian - Big-endian
BMS Scripts
Pages Without a BMS Script

All Pages with Scripts:
Recently Added Scripts

Program Support
No Known Support

MultiEx Commander - Game Extractor

Format Specification Completion
Work in Progress - Almost Done - Completed
Compression and Encryption
No Compression or Encryption Used - Unknown Compression or Encryption Used

One or Both Used:
Compression Used - Both Compression and Encryption Used