GRAF:Defiance REZ: Difference between revisions

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imported>Elbereth
imported>WATTO
Line 109: Line 109:
* [[American McGees Alice|American McGee's Alice]]
* [[American McGees Alice|American McGee's Alice]]
* [[Blitzkrieg|Blitzkrieg]]
* [[Blitzkrieg|Blitzkrieg]]
* [[Blitzkrieg 2|Blitzkrieg 2]]
* [[Call of Duty|Call of Duty]]
* [[Call of Duty|Call of Duty]]
* [[Carnivores - Cityscape|Carnivores - Cityscape]]
* [[Chrome SpecForce|Chrome SpecForce]]
* [[Civilization - Call To Power|Civilization: Call To Power]]
* [[Civilization - Call To Power|Civilization: Call To Power]]
* [[Deadly Dozen|Deadly Dozen]]
* [[Deadly Dozen|Deadly Dozen]]
Line 148: Line 151:
* [[Shark - Hunting The Great White|Shark: Hunting The Great White]]
* [[Shark - Hunting The Great White|Shark: Hunting The Great White]]
* [[Soldier Of Fortune 2|Soldier Of Fortune 2]]
* [[Soldier Of Fortune 2|Soldier Of Fortune 2]]
* [[Soldiers - Heroes Of World War 2|Soldiers - Heroes Of World War 2]]
* [[Swarm|Swarm]]
* [[Swarm|Swarm]]
* [[SWAT 3|S.W.A.T 3]]
* [[SWAT 3|S.W.A.T 3]]
Line 156: Line 160:
* [[Thief 2 - The Metal Age|Thief 2: The Metal Age]]
* [[Thief 2 - The Metal Age|Thief 2: The Metal Age]]
* [[Transport Tycoon|Transport Tycoon]]
* [[Transport Tycoon|Transport Tycoon]]
* [[Universal Combat - A World Apart|Universal Combat: A World Apart]]
* [[Uplink|Uplink]]
* [[Uplink|Uplink]]
* [[Vietnam - Line Of Sight|Vietnam: Line Of Sight]]
* [[Vietnam - Line Of Sight|Vietnam: Line Of Sight]]

Revision as of 03:58, 27 October 2005

Choose archive extension:

DAT, BIO, REZ


Format Specifications

char {4}     - Header (BRGR)
uint32 {4}   - Version (1)
uint32 {4}   - Directory Size (excluding the first 3 fields of the header)
uint32 {4}   - Version (1)
uint32 {4}   - Unknown
uint32 {4}   - Number Of Files

// for each file

uint32 {4}   - Offset
uint32 {4}   - Length
uint32 {4}   - null


// for each file

char {4}     - File Tag / Extension
uint32 {4}   - File Size *BIG-ENDIAN!*
byte {X}     - File Data


MultiEx BMS Script

Not written yet

Compatible Programs



DAT (Type 1)


Format Specifications

// for each file

char {2}     - Header (PK)
uint32 {4}   - Entry Type (1311747 = File Entry)
uint16 {2}   - Unknown (2)
uint16 {2}   - Unknown (8)
uint64 {8}   - Checksum?
uint32 {4}   - Compressed File Size
uint32 {4}   - Decompressed File Size
uint32 {4}   - Filename Length
char {X}     - Filename
byte {X}     - File Data


// for each file

char {2}     - Header (PK)
uint32 {4}   - Entry Type (513 = Directory Entry)
uint16 {2}   - Unknown (20)
uint16 {2}   - Unknown (2)
uint16 {2}   - Unknown (8)
uint64 {8}   - Checksum?
uint32 {4}   - Compressed File Size
uint32 {4}   - Decompressed File Size
uint32 {4}   - Filename Length
byte {10}    - null
uint32 {4}   - File Offset (points to PK for this file in the directory)
char {X}     - Filename


char {2}     - Header (PK)
uint32 {4}   - Entry Type (1541 = Archive Entry)
uint16 {2}   - null
uint64 {8}   - Checksum?
uint32 {4}   - Length Of File Data (archive size excluding the directory)
uint16 {2}   - null

MultiEx BMS Script

  • Treated as PKZip

Notes and Comments

  • This is a generic ZIP archive



Compatible Programs


Other Games

These games also use this file format