GRAF:Treasure Cove! TLD: Difference between revisions

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imported>Ikskoks
(added TLD file format)
imported>Ikskoks
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== TLD ==  
== TLD ==  
 
* ''' Game ''':    [[Treasure Cove!]] <br>
* ''' Format Type ''':    Archive <br>  
* ''' Format Type ''':    Archive <br>  
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>
* ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br>
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=== MultiEx BMS Script ===  
=== MultiEx BMS Script ===  


Not written yet<br><br>
Not written yet


=== Notes and Comments ===  
=== Notes and Comments ===  


* This file format occurs in Treasure Cove 2.0  <br>Version 1.0 uses [[Treasure Cove! DAT|DAT]] file format for archives.
* This file format occurs in Treasure Cove 2.0  <br>Version 1.0 uses [[Treasure Cove! DAT|DAT]] file format for archives.
<br><br>
 
=== Compatible Programs ===  
=== Compatible Programs ===  


* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/Treasure%20Cove/Treasure_Cove_Tool.py| Treasure Cove Tool]
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/Treasure%20Cove/Treasure_Cove_Tool.py| Treasure Cove Tool]
<br/><br>
<br/><br>

Revision as of 22:58, 9 October 2020

TLD


Format Specifications

//header
4 bytes - magic // "TLCD"
4 bytes - nulls
4 bytes (uint32) - number of entries


//entry table 
num_of_entries *  
{ 
   4 bytes (uint32) - entry ID 
   4 bytes - nulls 
   4 bytes - resource type // for example "SSND", "BNDL", "OTHR" etc.
   4 bytes (uint32) - file offset
   4 bytes (uint32) - file size
}


//file data
num_of_entries *
{
   x bytes - file data
}


MultiEx BMS Script

Not written yet

Notes and Comments

  • This file format occurs in Treasure Cove 2.0
    Version 1.0 uses DAT file format for archives.

Compatible Programs