Adobe Director Files: Difference between revisions
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=== MultiEx BMS === | === MultiEx BMS === | ||
The BMS script given below will extract and replace files. A limitation for this script is that you are only able to replace on file at a time to avoid making the archive corrupted. I.e. load the archive in [[MultiEx Commander|MultiEx Commander]], replace a file (if you'd like) and then re-open the archive to replace another one.<br><br> | |||
<pre>ImpType SFileSize ; | <pre>ImpType SFileSize ; | ||
IDString 0 XFIR ; | IDString 0 XFIR ; | ||
Revision as of 14:11, 10 July 2022
Choose archive extension:
CXT
- Format Type : Archive
- Endian Order : Little Endian
- Signatures : XFIR / 39VM
Format Specifications
char {4} - Signature 1 (XFIR)
uint32 {4} - Archive Length [+8]
char {4} - Signature 2 (39VM)
// for each file
- char {4} - File Extension
- uint32 {4} - File Length
- byte {X} - File Data
Notes and Comments
None.
MultiEx BMS
The BMS script given below will extract and replace files. A limitation for this script is that you are only able to replace on file at a time to avoid making the archive corrupted. I.e. load the archive in MultiEx Commander, replace a file (if you'd like) and then re-open the archive to replace another one.
ImpType SFileSize ; IDString 0 XFIR ; Get ARCSIZE Long 0 ; Get TEMP Long 0 ; Set FNTITLE String File_ ; Set FNID String 1 ; Set FNDOT String . ; Set FNREMOVE String * ; Do ; GetDString FNEXT 4 0 ; SavePos FSIZEX 0 ; Get FSIZE Long 0 ; If FSIZE = 0 ; CleanExit ; EndIf ; SavePos FOFFSET 0 ; Math FNID += 1 ; Set FNAME String FNTITLE ; String FNAME += FNID ; String FNAME += FNDOT ; String FNAME += FNEXT ; String FNAME -= FNREMOVE ; Log FNAME FOFFSET FSIZE 0 FSIZEX ; Math FOFFSET += FSIZE ; GoTo FOFFSET 0 ; While NotEOF <> 0 ;
Games
List of games using this file format:
- Rock Manager (*.CXT)