BIK Video: Difference between revisions

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imported>Ikskoks
imported>Ikskoks
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// BIK file format
// BIK file format


//header
// header (44 bytes)
4 bytes (uint32) - signature // "BIKf" - Bink "0", very old, used in RAD Tools 0.8i etc.
4 bytes (uint32) - signature // "BIKf" - Bink "0", very old, used in RAD Tools 0.8i etc.
                             // "BIKg" - ?
                             // "BIKg" - ?

Revision as of 11:53, 3 April 2021

BIK


Format Specifications

// BINK Video
// BIK file format

// header (44 bytes)
4 bytes (uint32) - signature // "BIKf" - Bink "0", very old, used in RAD Tools 0.8i etc.
                             // "BIKg" - ?
                             // "BIKh" - ?
                             // "BIKi" - Bink "1", newer, used in RAD Tools 1.5g etc.
4 bytes (uint32) - file size - 8
4 bytes (uint32) - number of frames
4 bytes (uint32) - size of largest frame in bytes
4 bytes (uint32) - number of internal frames
4 bytes (uint32) - width
4 bytes (uint32) - height
4 bytes (uint32) - frame rate
4 bytes (uint32) - frame rate divisor   // fps = framerate/divisor
4 bytes (uint32) - flags (height compression options)
4 bytes (uint32) - number of tracks

x bytes - video data // TODO

MultiEx BMS Script

Not written yet.

Compatible Programs

Other Games

These games also use this file format

  • Driver 3 *.xmv
  • MotoTrax *.bik
  • Settlers VI: Rise of an Empire *.bik
  • Thief 3: Deadly Shadows *.bik
  • Mat Hoffman's Pro BMX *.bik

See Also