BRFNT BRFNA BRFNU Font: Difference between revisions
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=== Compatible Programs === | === Compatible Programs === | ||
* [https://wiki.tockdom.com/wiki/Brfnt2tpl brfnt2tpl] | |||
* [https://github.com/RoadrunnerWMC/BRFNTify-Next BRFNTify-Next] | |||
* [https://wiki.tockdom.com/wiki/Fontifier Fontifier] | |||
* [https://wiki.tockdom.com/wiki/Wexos%27s_Toolbox Wexos's Toolbox] | |||
=== See Also === | === See Also === | ||
Revision as of 11:04, 18 April 2022
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BRFNT, BRFNA
- Format Type : Image
- Endian Order : Big Endian
- Signature : RFNT / RFNA / RFNU
Format Specifications
// header
4 bytes (char) - signature // "RFNT" or "RFNA" or "RFNU"
2 bytes (uint16) - endianess // FE FF - big endian
// FF FE - little endian
2 bytes (uint16) - file version // e.g. 01 04 (260)
4 bytes (uint32) - total file size
2 bytes (uint16) - offset to first chunk
2 bytes (uint16) - chunk count
// chunks
num_of_chunks *
{
4 bytes (char) - chunk name // e.g. "FINF"
4 bytes (uint32) - chunk size
x bytes - chunk data
}
Notes and Comments
- This format supports chunks such as: GLGR, FINF, TGLP, CWDH, CMAP.
Games
List of games using this file format:
- Mario Kart Wii (*.BRFNT / *.BRFNU)
- New Super Mario Bros. Wii
- Super Smash Bros. Brawl
- Super Mario Galaxy 1
- Super Mario Galaxy 2
- Wii Menu (*.BRFNA)
QuickBMS Script
Not written yet.
Compatible Programs
See Also