BRFNT BRFNA BRFNU Font: Difference between revisions

From XentaxWiki
Jump to navigation Jump to search
imported>Ikskoks
imported>Ikskoks
Line 50: Line 50:
=== Compatible Programs ===  
=== Compatible Programs ===  


None.
* [https://wiki.tockdom.com/wiki/Brfnt2tpl brfnt2tpl]
* [https://github.com/RoadrunnerWMC/BRFNTify-Next BRFNTify-Next]
* [https://wiki.tockdom.com/wiki/Fontifier Fontifier]
* [https://wiki.tockdom.com/wiki/Wexos%27s_Toolbox Wexos's Toolbox]


=== See Also ===
=== See Also ===

Revision as of 11:04, 18 April 2022

Back to index | Edit this page

BRFNT, BRFNA

  • Format Type : Image
  • Endian Order : Big Endian
  • Signature : RFNT / RFNA / RFNU


Format Specifications

// header
4 bytes (char) - signature // "RFNT" or "RFNA" or "RFNU"
2 bytes (uint16) - endianess  // FE FF - big endian
                              // FF FE - little endian
2 bytes (uint16) - file version  // e.g. 01 04 (260)
4 bytes (uint32) - total file size
2 bytes (uint16) - offset to first chunk
2 bytes (uint16) - chunk count


// chunks
num_of_chunks *
{
   4 bytes (char) - chunk name  // e.g. "FINF"
   4 bytes (uint32) - chunk size
   x bytes - chunk data
}

Notes and Comments

  • This format supports chunks such as: GLGR, FINF, TGLP, CWDH, CMAP.

Games

List of games using this file format:

  • Mario Kart Wii (*.BRFNT / *.BRFNU)
  • New Super Mario Bros. Wii
  • Super Smash Bros. Brawl
  • Super Mario Galaxy 1
  • Super Mario Galaxy 2
  • Wii Menu (*.BRFNA)

QuickBMS Script

Not written yet.

Compatible Programs

See Also