BRFNT BRFNA BRFNU Font: Difference between revisions
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[[Category:Extension_brfnt | Extension: brfnt]] | [[Category:Extension_brfnt | Extension: brfnt]] | ||
[[Category:Extension_brfna | Extension: brfna]] | [[Category:Extension_brfna | Extension: brfna]] | ||
[[Category:Extension_brfnu | Extension: brfnu]] | |||
[[Category:BMS_None | BMS: None]] | [[Category:BMS_None | BMS: None]] | ||
[[Category:File Format]] | [[Category:File Format]] | ||
Revision as of 11:10, 18 April 2022
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BRFNT, BRFNA
- Format Type : Font
- Endian Order : Big Endian
- Signature : RFNT / RFNA / RFNU
Format Specifications
// header
4 bytes (char) - signature // "RFNT" or "RFNA" or "RFNU"
2 bytes (uint16) - endianess // FE FF - big endian
// FF FE - little endian
2 bytes (uint16) - file version // e.g. 01 04 (260)
4 bytes (uint32) - total file size
2 bytes (uint16) - offset to first chunk
2 bytes (uint16) - chunk count
// chunks
num_of_chunks *
{
4 bytes (char) - chunk name // e.g. "FINF"
4 bytes (uint32) - chunk size
x bytes - chunk data
}
Notes and Comments
- BRFNT (Binary Revolution Font) files contain bitmap fonts.
- This format supports chunks such as: GLGR, FINF, TGLP, CWDH, CMAP.
Games
List of games using this file format:
- Mario Kart Wii (*.BRFNT / *.BRFNU)
- New Super Mario Bros. Wii
- Super Smash Bros. Brawl
- Super Mario Galaxy 1
- Super Mario Galaxy 2
- Wii Menu (*.BRFNA)
QuickBMS Script
Not written yet.
Compatible Programs
See Also