Beat Down: Fists of Vengeance STX: Difference between revisions
Jump to navigation
Jump to search
imported>Ikskoks (→STX) |
imported>Ikskoks |
||
| Line 12: | Line 12: | ||
// STX file format | // STX file format | ||
// header | // header chunk | ||
4 bytes (uint32) - chunk ID // "0x18 0x00 0x00 0x00" (24) | |||
4 bytes (uint32) - chunk size | |||
4 bytes (uint32) - chunk version? // "0xFF 0xFF 0x03 0x08" | |||
// image data chunk | |||
4 bytes (uint32) - chunk ID // "1" | |||
4 bytes (uint32) - chunk size | |||
4 bytes (uint32) - chunk version? // "0xFF 0xFF 0x03 0x08" | |||
4 bytes (uint32) - image width | |||
4 bytes (uint32) - image height | |||
4 bytes (uint32) - bytes per pixel | |||
4 bytes (uint32) - unknown | |||
// data | |||
x bytes - image data | |||
// palette | |||
1024 bytes - palette data (RGBA) | |||
</pre> | </pre> | ||
</div> | </div> | ||
Revision as of 16:59, 14 January 2021
STX
- Game : Beat Down: Fists of Vengeance
- Format Type : Image
- Endian Order : Little Endian
Format Specifications
// Beat Down: Fists of Vengeance // STX file format // header chunk 4 bytes (uint32) - chunk ID // "0x18 0x00 0x00 0x00" (24) 4 bytes (uint32) - chunk size 4 bytes (uint32) - chunk version? // "0xFF 0xFF 0x03 0x08" // image data chunk 4 bytes (uint32) - chunk ID // "1" 4 bytes (uint32) - chunk size 4 bytes (uint32) - chunk version? // "0xFF 0xFF 0x03 0x08" 4 bytes (uint32) - image width 4 bytes (uint32) - image height 4 bytes (uint32) - bytes per pixel 4 bytes (uint32) - unknown // data x bytes - image data // palette 1024 bytes - palette data (RGBA)
MultiEx BMS Script
Not written yet.
Notes and Comments
None.
Compatible Programs
- Raw texture cooker
- TextureFinder