Catwoman PCM: Difference between revisions
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* This file format seems to be used in few other games from "High Voltage Software" game developer. | * This file format seems to be used in few other games from "High Voltage Software" game developer. | ||
* It appears that this file format is slightly different in other games from "High Voltage Software". | |||
=== MultiEx BMS Script === | === MultiEx BMS Script === | ||
Revision as of 11:14, 11 October 2020
PCM, PCS
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
char {4} - Header (BIGB)
uint32 {4} - Header Size? (484)
byte {120} - Unknown
uint32 {4} - Directory Offset [+500]
byte {288} - Unknown
uint32 {4} - Number Of Files
byte {76} - Unknown
// File Data
- // for each file
- uint32 {4} - Unknown
- char {64} - Filename of Archive this file is located in (null)
- char {16} - Name 1
- char {16} - Name 2
- char {64} - Last Edited Date
- char {64} - Created Date
- char {64} - Filename (null)
- uint32 {4} - Offset to DDS Header [+fileSizeHeaderOffset]
- uint32 {4} - Offset to DDS Header [+fileSizeHeaderOffset]
- uint32 {4} - null
- uint32 {4} - File Header Size (relative to File Offset)
- uint32 {4} - File Size
- uint32 {4} - Unknown
- uint32 {4} - Unknown
- byte {16} - null
- byte {X} - Rest of the File Header (to FileHeaderSize)
- byte {X} - File Data
- uint32 {4} - Unknown
// Directory
- // for each file
- uint16 {2} - File Type ID (1 = tga)
- uint16 {2} - Unknown
- uint32 {4} - File Offset [+500]
- uint32 {4} - Offset to File Size Header [+500]
- uint16 {2} - File Type ID (1 = tga)
Notes and Comments
- This file format seems to be used in few other games from "High Voltage Software" game developer.
- It appears that this file format is slightly different in other games from "High Voltage Software".
MultiEx BMS Script
Not written yet
Compatible Programs
Other Games
These games also use this file format
- Family Guy Video Game! [PSP] *.R4S *.R4M
- Bionicle: The Game
- Bionicle 2: City of Legends [XBOX]