Dink Smallwood C D: Difference between revisions
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{{GRAFPageHeader}} | {{GRAFPageHeader}} | ||
== D == | == C, D == | ||
* ''' Format Type ''': Text / Script <br> | * ''' Format Type ''': Text / Script <br> | ||
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* Files with this format contain scripts written in [https://dink.fandom.com/wiki/DinkC DinkC] language. They should have ".c" extension after decompressing to be recognized by game engine. | * Files with this format contain scripts written in [https://dink.fandom.com/wiki/DinkC DinkC] language. They should have ".c" extension after decompressing to be recognized by game engine. | ||
* Files are compressed with custom algorithm. Decompression function can be found [https://github.com/svn2github/DinkSmallwoodHD/blob/master/source/dink/misc_util.cpp here]. | * Files with ".c" extension are normal text files, while files with ".d" extension are compressed. | ||
* Files with ".d" extension are compressed with custom algorithm. Decompression function can be found [https://github.com/svn2github/DinkSmallwoodHD/blob/master/source/dink/misc_util.cpp here]. | |||
=== Games === | === Games === | ||
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[[Category:Complete Complete|Dink Smallwood D]] | [[Category:Complete Complete|Dink Smallwood C D]] | ||
[[Category:Platform PC|Dink Smallwood D]] | [[Category:Platform PC|Dink Smallwood C D]] | ||
[[Category:CE Compressed|Dink Smallwood D]] | [[Category:CE Compressed|Dink Smallwood C D]] | ||
[[Category:Format_Text | Type: Text]] | [[Category:Format_Text | Type: Text]] | ||
[[Category:Extension_c | Extension: c]] | |||
[[Category:Extension_d | Extension: d]] | [[Category:Extension_d | Extension: d]] | ||
[[Category:BMS_None | BMS: None]] | [[Category:BMS_None | BMS: None]] | ||
[[Category:Custom compression]] | [[Category:Custom compression]] | ||
[[Category:File Format]] | [[Category:File Format]] | ||
Revision as of 10:27, 27 May 2021
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C, D
- Format Type : Text / Script
Format Specifications
x bytes (char) - compressed script data
MultiEx BMS Script
Not written yet.
Notes and Comments
- Files with this format contain scripts written in DinkC language. They should have ".c" extension after decompressing to be recognized by game engine.
- Files with ".c" extension are normal text files, while files with ".d" extension are compressed.
- Files with ".d" extension are compressed with custom algorithm. Decompression function can be found here.
Games
List of games using this file format:
- Dink Smallwood
- Dik Smallwood HD
Compatible Programs