EA AST BGFA: Difference between revisions
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imported>Ikskoks (Created page with "{{GRAFPageHeader}} == AST == * ''' Format Type ''': Archive <br> * ''' [http://en.wikipedia.org/wiki/Endianness Endian Order] ''': Little Endian <br> === Format Specif...") |
imported>Ikskoks |
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<div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;"> | <div class="toccolours mw-collapsible" id="mw-customcollapsible-myDivision" style="width:800px; overflow:auto;"> | ||
<pre> | <pre> | ||
//header | // AST file format | ||
// little endian | |||
// header | |||
4 bytes (char) - signature // "BGFA" | 4 bytes (char) - signature // "BGFA" | ||
4 bytes (char) - version // always "1.05" | |||
4 bytes - unknown | |||
4 bytes (uint32) - number of files | |||
4 bytes (uint32) - info array offset | |||
4 bytes - nulls | |||
4 bytes (uint32) - infor array size | |||
//TODO | |||
</pre> | </pre> | ||
</div> | </div> | ||
Revision as of 19:31, 18 July 2021
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AST
- Format Type : Archive
- Endian Order : Little Endian
Format Specifications
// AST file format // little endian // header 4 bytes (char) - signature // "BGFA" 4 bytes (char) - version // always "1.05" 4 bytes - unknown 4 bytes (uint32) - number of files 4 bytes (uint32) - info array offset 4 bytes - nulls 4 bytes (uint32) - infor array size //TODO
MultiEx BMS Script
Not written yet.
QuickBMS Script
Notes and Comments
None
Games
List of games using this file format:
- Madden NFL 07 (PS3) (*.AST)
- NBA Jam on Fire
Compatible Programs
None.