EA Games LOC: Difference between revisions

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[[Category:Platform PS2|Harry Potter and the Chamber of Secrets PS2 LOC]]
[[Category:Platform PS2|Harry Potter and the Chamber of Secrets PS2 LOC]]
[[Category:CE None|Harry Potter and the Chamber of Secrets PS2 LOC]]
[[Category:CE None|Harry Potter and the Chamber of Secrets PS2 LOC]]
[[Category:Format_text | Type: Text]]
[[Category:Format_Text | Type: Text]]
[[Category:Extension_loc | Extension: loc]]
[[Category:Extension_loc | Extension: loc]]
[[Category:BMS_None | BMS: None]]
[[Category:BMS_None | BMS: None]]

Revision as of 20:32, 12 October 2020

LOC


Format Specifications

// Harry Potter and the Chamber of Secrets (PS2)
// strings.loc file format



//HEADER
4 bytes - magic word "LOCH"
8 bytes - header size (LOCH block size)
4 bytes - number of LOCH entries + 1
4 bytes - LOCH size

//LOCL BLOCK
4 bytes - magic word "LOCL"
8 bytes - LOCL block size
4 bytes - number of LOCL entries + 1
4 bytes - data start offset


//LOCL offset table
number_of_LOCL_entries *
{
   4 bytes - text offset
}

//TEXT DATA
number_of_LOCL_entries *
{
  x bytes - string
}


MultiEx BMS Script

Not written yet.

Notes and Comments

None.

Compatible Programs