EA Games LOC: Difference between revisions

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* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/Harry%20Potter%20and%20the%20Chamber%20of%20Secrets%20(PS2)/Harry_Potter_ChofS_PS2_strings.loc_Tool.py Harry Potter ChofS PS2 strings.loc Tool]
* [https://github.com/bartlomiejduda/Tools/blob/master/NEW%20Tools/Harry%20Potter%20and%20the%20Chamber%20of%20Secrets%20(PS2)/Harry_Potter_ChofS_PS2_strings.loc_Tool.py Harry Potter ChofS PS2 strings.loc Tool]
* NFS Own The City Tools (by Luke/rabatini)
* [https://cdn.discordapp.com/attachments/493153388847038494/1005672336927768756/N.F.S_Own_the_City.zip NFS Own The City Tools (by Luke/rabatini)]
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Revision as of 08:51, 7 August 2022

LOC

  • Format Type : Text File
  • Endian Order : Big Endian
  • Signature : LOCH


Format Specifications

// Harry Potter and the Chamber of Secrets (PS2)
// strings.loc file format



//HEADER
4 bytes - signature // "LOCH"
8 bytes - header size (LOCH block size)
4 bytes - number of LOCH entries + 1
4 bytes - LOCH size

//LOCL BLOCK
4 bytes - signature // "LOCL"
8 bytes - LOCL block size
4 bytes - number of LOCL entries + 1
4 bytes - data start offset


//LOCL offset table
number_of_LOCL_entries *
{
   4 bytes - text offset
}

//TEXT DATA
number_of_LOCL_entries *
{
  x bytes - string
}

Games

List of games using this format:

  • Harry Potter and the Chamber of Secrets (PS2) (*.LOC)
  • Need for Speed Carbon: Own the City (*.LOC)

MultiEx BMS Script

Not written yet.

Notes and Comments

None.

Compatible Programs